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Kingshurst Primary School

Computing

Kingshurst Primary School aims to equip all pupils with the skills they need to participate in a rapidly evolving world, ensuring that they are safe at every stage. We want to develop learners who are responsible, competent, confident and creative users of information and communication technology. They will develop a strong understanding of new or unfamiliar technologies and have repeated practical experience of writing and using computer programs in order to solve real problems. By engaging in computational thinking, pupils will develop problem-solving and critical reasoning skills, applying these to a wider range of curricular areas: in particular, to the interlinked STEM subjects.

 

We aim to develop skills across their time in our school, following this progression overview:

As a school, we identified that our Computer Science provision needed strengthening and as such, we use the Rising Stars scheme 'Learn to Code' to further develop our pupils' coding skills and understanding.

Computing Policy

Useful Computing Links

 

Many of these sites are used in school to complement our schemes of work and are aligned with both the KS1 and KS2 curriculum:

 

Scratch: https://scratch.mit.edu/

Hour of Code: https://code.org/learn

Barefoot Computing: https://www.barefootcomputing.org/homelearning

STEM Computing: https://www.stem.org.uk/primary-computing-resources

Lightbot: https://lightbot.com/hour-of-code.html

BBC Bitesize: https://www.bbc.co.uk/bitesize/subjects/zyhbwmn (KS1) and https://www.bbc.co.uk/bitesize/subjects/zvnrq6f (KS2)

Times Tables Rockstars: https://ttrockstars.com/

Education City: https://www.educationcity.com/

 

For useful Online Safety advice, please see our dedicate pages (for parents and children) here: 

'Creating a calm and positive atmosphere where everyone feels valued and respected'

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